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Code Editor : hashtable.h
// TR1 hashtable.h header -*- C++ -*- // Copyright (C) 2007-2013 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 3, or (at your option) // any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // Under Section 7 of GPL version 3, you are granted additional // permissions described in the GCC Runtime Library Exception, version // 3.1, as published by the Free Software Foundation. // You should have received a copy of the GNU General Public License and // a copy of the GCC Runtime Library Exception along with this program; // see the files COPYING3 and COPYING.RUNTIME respectively. If not, see // <http://www.gnu.org/licenses/>. /** @file tr1/hashtable.h * This is an internal header file, included by other library headers. * Do not attempt to use it directly. * @headername{tr1/unordered_set, tr1/unordered_map} */ #ifndef _GLIBCXX_TR1_HASHTABLE_H #define _GLIBCXX_TR1_HASHTABLE_H 1 #pragma GCC system_header #include <tr1/hashtable_policy.h> namespace std _GLIBCXX_VISIBILITY(default) { namespace tr1 { _GLIBCXX_BEGIN_NAMESPACE_VERSION // Class template _Hashtable, class definition. // Meaning of class template _Hashtable's template parameters // _Key and _Value: arbitrary CopyConstructible types. // _Allocator: an allocator type ([lib.allocator.requirements]) whose // value type is Value. As a conforming extension, we allow for // value type != Value. // _ExtractKey: function object that takes a object of type Value // and returns a value of type _Key. // _Equal: function object that takes two objects of type k and returns // a bool-like value that is true if the two objects are considered equal. // _H1: the hash function. A unary function object with argument type // Key and result type size_t. Return values should be distributed // over the entire range [0, numeric_limits<size_t>:::max()]. // _H2: the range-hashing function (in the terminology of Tavori and // Dreizin). A binary function object whose argument types and result // type are all size_t. Given arguments r and N, the return value is // in the range [0, N). // _Hash: the ranged hash function (Tavori and Dreizin). A binary function // whose argument types are _Key and size_t and whose result type is // size_t. Given arguments k and N, the return value is in the range // [0, N). Default: hash(k, N) = h2(h1(k), N). If _Hash is anything other // than the default, _H1 and _H2 are ignored. // _RehashPolicy: Policy class with three members, all of which govern // the bucket count. _M_next_bkt(n) returns a bucket count no smaller // than n. _M_bkt_for_elements(n) returns a bucket count appropriate // for an element count of n. _M_need_rehash(n_bkt, n_elt, n_ins) // determines whether, if the current bucket count is n_bkt and the // current element count is n_elt, we need to increase the bucket // count. If so, returns make_pair(true, n), where n is the new // bucket count. If not, returns make_pair(false, <anything>). // ??? Right now it is hard-wired that the number of buckets never // shrinks. Should we allow _RehashPolicy to change that? // __cache_hash_code: bool. true if we store the value of the hash // function along with the value. This is a time-space tradeoff. // Storing it may improve lookup speed by reducing the number of times // we need to call the Equal function. // __constant_iterators: bool. true if iterator and const_iterator are // both constant iterator types. This is true for unordered_set and // unordered_multiset, false for unordered_map and unordered_multimap. // __unique_keys: bool. true if the return value of _Hashtable::count(k) // is always at most one, false if it may be an arbitrary number. This // true for unordered_set and unordered_map, false for unordered_multiset // and unordered_multimap. template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __cache_hash_code, bool __constant_iterators, bool __unique_keys> class _Hashtable : public __detail::_Rehash_base<_RehashPolicy, _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __cache_hash_code, __constant_iterators, __unique_keys> >, public __detail::_Hash_code_base<_Key, _Value, _ExtractKey, _Equal, _H1, _H2, _Hash, __cache_hash_code>, public __detail::_Map_base<_Key, _Value, _ExtractKey, __unique_keys, _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __cache_hash_code, __constant_iterators, __unique_keys> > { public: typedef _Allocator allocator_type; typedef _Value value_type; typedef _Key key_type; typedef _Equal key_equal; // mapped_type, if present, comes from _Map_base. // hasher, if present, comes from _Hash_code_base. typedef typename _Allocator::difference_type difference_type; typedef typename _Allocator::size_type size_type; typedef typename _Allocator::pointer pointer; typedef typename _Allocator::const_pointer const_pointer; typedef typename _Allocator::reference reference; typedef typename _Allocator::const_reference const_reference; typedef __detail::_Node_iterator<value_type, __constant_iterators, __cache_hash_code> local_iterator; typedef __detail::_Node_const_iterator<value_type, __constant_iterators, __cache_hash_code> const_local_iterator; typedef __detail::_Hashtable_iterator<value_type, __constant_iterators, __cache_hash_code> iterator; typedef __detail::_Hashtable_const_iterator<value_type, __constant_iterators, __cache_hash_code> const_iterator; template<typename _Key2, typename _Value2, typename _Ex2, bool __unique2, typename _Hashtable2> friend struct __detail::_Map_base; private: typedef __detail::_Hash_node<_Value, __cache_hash_code> _Node; typedef typename _Allocator::template rebind<_Node>::other _Node_allocator_type; typedef typename _Allocator::template rebind<_Node*>::other _Bucket_allocator_type; typedef typename _Allocator::template rebind<_Value>::other _Value_allocator_type; _Node_allocator_type _M_node_allocator; _Node** _M_buckets; size_type _M_bucket_count; size_type _M_element_count; _RehashPolicy _M_rehash_policy; _Node* _M_allocate_node(const value_type& __v); void _M_deallocate_node(_Node* __n); void _M_deallocate_nodes(_Node**, size_type); _Node** _M_allocate_buckets(size_type __n); void _M_deallocate_buckets(_Node**, size_type __n); public: // Constructor, destructor, assignment, swap _Hashtable(size_type __bucket_hint, const _H1&, const _H2&, const _Hash&, const _Equal&, const _ExtractKey&, const allocator_type&); template<typename _InputIterator> _Hashtable(_InputIterator __first, _InputIterator __last, size_type __bucket_hint, const _H1&, const _H2&, const _Hash&, const _Equal&, const _ExtractKey&, const allocator_type&); _Hashtable(const _Hashtable&); _Hashtable& operator=(const _Hashtable&); ~_Hashtable(); void swap(_Hashtable&); // Basic container operations iterator begin() { iterator __i(_M_buckets); if (!__i._M_cur_node) __i._M_incr_bucket(); return __i; } const_iterator begin() const { const_iterator __i(_M_buckets); if (!__i._M_cur_node) __i._M_incr_bucket(); return __i; } iterator end() { return iterator(_M_buckets + _M_bucket_count); } const_iterator end() const { return const_iterator(_M_buckets + _M_bucket_count); } size_type size() const { return _M_element_count; } bool empty() const { return size() == 0; } allocator_type get_allocator() const { return allocator_type(_M_node_allocator); } _Value_allocator_type _M_get_Value_allocator() const { return _Value_allocator_type(_M_node_allocator); } size_type max_size() const { return _M_node_allocator.max_size(); } // Observers key_equal key_eq() const { return this->_M_eq; } // hash_function, if present, comes from _Hash_code_base. // Bucket operations size_type bucket_count() const { return _M_bucket_count; } size_type max_bucket_count() const { return max_size(); } size_type bucket_size(size_type __n) const { return std::distance(begin(__n), end(__n)); } size_type bucket(const key_type& __k) const { return this->_M_bucket_index(__k, this->_M_hash_code(__k), bucket_count()); } local_iterator begin(size_type __n) { return local_iterator(_M_buckets[__n]); } local_iterator end(size_type) { return local_iterator(0); } const_local_iterator begin(size_type __n) const { return const_local_iterator(_M_buckets[__n]); } const_local_iterator end(size_type) const { return const_local_iterator(0); } float load_factor() const { return static_cast<float>(size()) / static_cast<float>(bucket_count()); } // max_load_factor, if present, comes from _Rehash_base. // Generalization of max_load_factor. Extension, not found in TR1. Only // useful if _RehashPolicy is something other than the default. const _RehashPolicy& __rehash_policy() const { return _M_rehash_policy; } void __rehash_policy(const _RehashPolicy&); // Lookup. iterator find(const key_type& __k); const_iterator find(const key_type& __k) const; size_type count(const key_type& __k) const; std::pair<iterator, iterator> equal_range(const key_type& __k); std::pair<const_iterator, const_iterator> equal_range(const key_type& __k) const; private: // Find, insert and erase helper functions // ??? This dispatching is a workaround for the fact that we don't // have partial specialization of member templates; it would be // better to just specialize insert on __unique_keys. There may be a // cleaner workaround. typedef typename __gnu_cxx::__conditional_type<__unique_keys, std::pair<iterator, bool>, iterator>::__type _Insert_Return_Type; typedef typename __gnu_cxx::__conditional_type<__unique_keys, std::_Select1st<_Insert_Return_Type>, std::_Identity<_Insert_Return_Type> >::__type _Insert_Conv_Type; _Node* _M_find_node(_Node*, const key_type&, typename _Hashtable::_Hash_code_type) const; iterator _M_insert_bucket(const value_type&, size_type, typename _Hashtable::_Hash_code_type); std::pair<iterator, bool> _M_insert(const value_type&, std::tr1::true_type); iterator _M_insert(const value_type&, std::tr1::false_type); void _M_erase_node(_Node*, _Node**); public: // Insert and erase _Insert_Return_Type insert(const value_type& __v) { return _M_insert(__v, std::tr1::integral_constant<bool, __unique_keys>()); } iterator insert(iterator, const value_type& __v) { return iterator(_Insert_Conv_Type()(this->insert(__v))); } const_iterator insert(const_iterator, const value_type& __v) { return const_iterator(_Insert_Conv_Type()(this->insert(__v))); } template<typename _InputIterator> void insert(_InputIterator __first, _InputIterator __last); iterator erase(iterator); const_iterator erase(const_iterator); size_type erase(const key_type&); iterator erase(iterator, iterator); const_iterator erase(const_iterator, const_iterator); void clear(); // Set number of buckets to be appropriate for container of n element. void rehash(size_type __n); private: // Unconditionally change size of bucket array to n. void _M_rehash(size_type __n); }; // Definitions of class template _Hashtable's out-of-line member functions. template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::_Node* _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _M_allocate_node(const value_type& __v) { _Node* __n = _M_node_allocator.allocate(1); __try { _M_get_Value_allocator().construct(&__n->_M_v, __v); __n->_M_next = 0; return __n; } __catch(...) { _M_node_allocator.deallocate(__n, 1); __throw_exception_again; } } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> void _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _M_deallocate_node(_Node* __n) { _M_get_Value_allocator().destroy(&__n->_M_v); _M_node_allocator.deallocate(__n, 1); } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> void _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _M_deallocate_nodes(_Node** __array, size_type __n) { for (size_type __i = 0; __i < __n; ++__i) { _Node* __p = __array[__i]; while (__p) { _Node* __tmp = __p; __p = __p->_M_next; _M_deallocate_node(__tmp); } __array[__i] = 0; } } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::_Node** _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _M_allocate_buckets(size_type __n) { _Bucket_allocator_type __alloc(_M_node_allocator); // We allocate one extra bucket to hold a sentinel, an arbitrary // non-null pointer. Iterator increment relies on this. _Node** __p = __alloc.allocate(__n + 1); std::fill(__p, __p + __n, (_Node*) 0); __p[__n] = reinterpret_cast<_Node*>(0x1000); return __p; } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> void _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _M_deallocate_buckets(_Node** __p, size_type __n) { _Bucket_allocator_type __alloc(_M_node_allocator); __alloc.deallocate(__p, __n + 1); } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _Hashtable(size_type __bucket_hint, const _H1& __h1, const _H2& __h2, const _Hash& __h, const _Equal& __eq, const _ExtractKey& __exk, const allocator_type& __a) : __detail::_Rehash_base<_RehashPolicy, _Hashtable>(), __detail::_Hash_code_base<_Key, _Value, _ExtractKey, _Equal, _H1, _H2, _Hash, __chc>(__exk, __eq, __h1, __h2, __h), __detail::_Map_base<_Key, _Value, _ExtractKey, __uk, _Hashtable>(), _M_node_allocator(__a), _M_bucket_count(0), _M_element_count(0), _M_rehash_policy() { _M_bucket_count = _M_rehash_policy._M_next_bkt(__bucket_hint); _M_buckets = _M_allocate_buckets(_M_bucket_count); } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> template<typename _InputIterator> _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _Hashtable(_InputIterator __f, _InputIterator __l, size_type __bucket_hint, const _H1& __h1, const _H2& __h2, const _Hash& __h, const _Equal& __eq, const _ExtractKey& __exk, const allocator_type& __a) : __detail::_Rehash_base<_RehashPolicy, _Hashtable>(), __detail::_Hash_code_base<_Key, _Value, _ExtractKey, _Equal, _H1, _H2, _Hash, __chc>(__exk, __eq, __h1, __h2, __h), __detail::_Map_base<_Key, _Value, _ExtractKey, __uk, _Hashtable>(), _M_node_allocator(__a), _M_bucket_count(0), _M_element_count(0), _M_rehash_policy() { _M_bucket_count = std::max(_M_rehash_policy._M_next_bkt(__bucket_hint), _M_rehash_policy. _M_bkt_for_elements(__detail:: __distance_fw(__f, __l))); _M_buckets = _M_allocate_buckets(_M_bucket_count); __try { for (; __f != __l; ++__f) this->insert(*__f); } __catch(...) { clear(); _M_deallocate_buckets(_M_buckets, _M_bucket_count); __throw_exception_again; } } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _Hashtable(const _Hashtable& __ht) : __detail::_Rehash_base<_RehashPolicy, _Hashtable>(__ht), __detail::_Hash_code_base<_Key, _Value, _ExtractKey, _Equal, _H1, _H2, _Hash, __chc>(__ht), __detail::_Map_base<_Key, _Value, _ExtractKey, __uk, _Hashtable>(__ht), _M_node_allocator(__ht._M_node_allocator), _M_bucket_count(__ht._M_bucket_count), _M_element_count(__ht._M_element_count), _M_rehash_policy(__ht._M_rehash_policy) { _M_buckets = _M_allocate_buckets(_M_bucket_count); __try { for (size_type __i = 0; __i < __ht._M_bucket_count; ++__i) { _Node* __n = __ht._M_buckets[__i]; _Node** __tail = _M_buckets + __i; while (__n) { *__tail = _M_allocate_node(__n->_M_v); this->_M_copy_code(*__tail, __n); __tail = &((*__tail)->_M_next); __n = __n->_M_next; } } } __catch(...) { clear(); _M_deallocate_buckets(_M_buckets, _M_bucket_count); __throw_exception_again; } } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>& _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: operator=(const _Hashtable& __ht) { _Hashtable __tmp(__ht); this->swap(__tmp); return *this; } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: ~_Hashtable() { clear(); _M_deallocate_buckets(_M_buckets, _M_bucket_count); } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> void _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: swap(_Hashtable& __x) { // The only base class with member variables is hash_code_base. We // define _Hash_code_base::_M_swap because different specializations // have different members. __detail::_Hash_code_base<_Key, _Value, _ExtractKey, _Equal, _H1, _H2, _Hash, __chc>::_M_swap(__x); // _GLIBCXX_RESOLVE_LIB_DEFECTS // 431. Swapping containers with unequal allocators. std::__alloc_swap<_Node_allocator_type>::_S_do_it(_M_node_allocator, __x._M_node_allocator); std::swap(_M_rehash_policy, __x._M_rehash_policy); std::swap(_M_buckets, __x._M_buckets); std::swap(_M_bucket_count, __x._M_bucket_count); std::swap(_M_element_count, __x._M_element_count); } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> void _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: __rehash_policy(const _RehashPolicy& __pol) { _M_rehash_policy = __pol; size_type __n_bkt = __pol._M_bkt_for_elements(_M_element_count); if (__n_bkt > _M_bucket_count) _M_rehash(__n_bkt); } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::iterator _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: find(const key_type& __k) { typename _Hashtable::_Hash_code_type __code = this->_M_hash_code(__k); std::size_t __n = this->_M_bucket_index(__k, __code, _M_bucket_count); _Node* __p = _M_find_node(_M_buckets[__n], __k, __code); return __p ? iterator(__p, _M_buckets + __n) : this->end(); } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::const_iterator _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: find(const key_type& __k) const { typename _Hashtable::_Hash_code_type __code = this->_M_hash_code(__k); std::size_t __n = this->_M_bucket_index(__k, __code, _M_bucket_count); _Node* __p = _M_find_node(_M_buckets[__n], __k, __code); return __p ? const_iterator(__p, _M_buckets + __n) : this->end(); } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::size_type _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: count(const key_type& __k) const { typename _Hashtable::_Hash_code_type __code = this->_M_hash_code(__k); std::size_t __n = this->_M_bucket_index(__k, __code, _M_bucket_count); std::size_t __result = 0; for (_Node* __p = _M_buckets[__n]; __p; __p = __p->_M_next) if (this->_M_compare(__k, __code, __p)) ++__result; return __result; } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> std::pair<typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::iterator, typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::iterator> _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: equal_range(const key_type& __k) { typename _Hashtable::_Hash_code_type __code = this->_M_hash_code(__k); std::size_t __n = this->_M_bucket_index(__k, __code, _M_bucket_count); _Node** __head = _M_buckets + __n; _Node* __p = _M_find_node(*__head, __k, __code); if (__p) { _Node* __p1 = __p->_M_next; for (; __p1; __p1 = __p1->_M_next) if (!this->_M_compare(__k, __code, __p1)) break; iterator __first(__p, __head); iterator __last(__p1, __head); if (!__p1) __last._M_incr_bucket(); return std::make_pair(__first, __last); } else return std::make_pair(this->end(), this->end()); } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> std::pair<typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::const_iterator, typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::const_iterator> _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: equal_range(const key_type& __k) const { typename _Hashtable::_Hash_code_type __code = this->_M_hash_code(__k); std::size_t __n = this->_M_bucket_index(__k, __code, _M_bucket_count); _Node** __head = _M_buckets + __n; _Node* __p = _M_find_node(*__head, __k, __code); if (__p) { _Node* __p1 = __p->_M_next; for (; __p1; __p1 = __p1->_M_next) if (!this->_M_compare(__k, __code, __p1)) break; const_iterator __first(__p, __head); const_iterator __last(__p1, __head); if (!__p1) __last._M_incr_bucket(); return std::make_pair(__first, __last); } else return std::make_pair(this->end(), this->end()); } // Find the node whose key compares equal to k, beginning the search // at p (usually the head of a bucket). Return zero if no node is found. template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::_Node* _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _M_find_node(_Node* __p, const key_type& __k, typename _Hashtable::_Hash_code_type __code) const { for (; __p; __p = __p->_M_next) if (this->_M_compare(__k, __code, __p)) return __p; return 0; } // Insert v in bucket n (assumes no element with its key already present). template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::iterator _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _M_insert_bucket(const value_type& __v, size_type __n, typename _Hashtable::_Hash_code_type __code) { std::pair<bool, std::size_t> __do_rehash = _M_rehash_policy._M_need_rehash(_M_bucket_count, _M_element_count, 1); // Allocate the new node before doing the rehash so that we don't // do a rehash if the allocation throws. _Node* __new_node = _M_allocate_node(__v); __try { if (__do_rehash.first) { const key_type& __k = this->_M_extract(__v); __n = this->_M_bucket_index(__k, __code, __do_rehash.second); _M_rehash(__do_rehash.second); } __new_node->_M_next = _M_buckets[__n]; this->_M_store_code(__new_node, __code); _M_buckets[__n] = __new_node; ++_M_element_count; return iterator(__new_node, _M_buckets + __n); } __catch(...) { _M_deallocate_node(__new_node); __throw_exception_again; } } // Insert v if no element with its key is already present. template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> std::pair<typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::iterator, bool> _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _M_insert(const value_type& __v, std::tr1::true_type) { const key_type& __k = this->_M_extract(__v); typename _Hashtable::_Hash_code_type __code = this->_M_hash_code(__k); size_type __n = this->_M_bucket_index(__k, __code, _M_bucket_count); if (_Node* __p = _M_find_node(_M_buckets[__n], __k, __code)) return std::make_pair(iterator(__p, _M_buckets + __n), false); return std::make_pair(_M_insert_bucket(__v, __n, __code), true); } // Insert v unconditionally. template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::iterator _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _M_insert(const value_type& __v, std::tr1::false_type) { std::pair<bool, std::size_t> __do_rehash = _M_rehash_policy._M_need_rehash(_M_bucket_count, _M_element_count, 1); if (__do_rehash.first) _M_rehash(__do_rehash.second); const key_type& __k = this->_M_extract(__v); typename _Hashtable::_Hash_code_type __code = this->_M_hash_code(__k); size_type __n = this->_M_bucket_index(__k, __code, _M_bucket_count); // First find the node, avoid leaking new_node if compare throws. _Node* __prev = _M_find_node(_M_buckets[__n], __k, __code); _Node* __new_node = _M_allocate_node(__v); if (__prev) { __new_node->_M_next = __prev->_M_next; __prev->_M_next = __new_node; } else { __new_node->_M_next = _M_buckets[__n]; _M_buckets[__n] = __new_node; } this->_M_store_code(__new_node, __code); ++_M_element_count; return iterator(__new_node, _M_buckets + __n); } // For erase(iterator) and erase(const_iterator). template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> void _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _M_erase_node(_Node* __p, _Node** __b) { _Node* __cur = *__b; if (__cur == __p) *__b = __cur->_M_next; else { _Node* __next = __cur->_M_next; while (__next != __p) { __cur = __next; __next = __cur->_M_next; } __cur->_M_next = __next->_M_next; } _M_deallocate_node(__p); --_M_element_count; } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> template<typename _InputIterator> void _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: insert(_InputIterator __first, _InputIterator __last) { size_type __n_elt = __detail::__distance_fw(__first, __last); std::pair<bool, std::size_t> __do_rehash = _M_rehash_policy._M_need_rehash(_M_bucket_count, _M_element_count, __n_elt); if (__do_rehash.first) _M_rehash(__do_rehash.second); for (; __first != __last; ++__first) this->insert(*__first); } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::iterator _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: erase(iterator __it) { iterator __result = __it; ++__result; _M_erase_node(__it._M_cur_node, __it._M_cur_bucket); return __result; } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::const_iterator _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: erase(const_iterator __it) { const_iterator __result = __it; ++__result; _M_erase_node(__it._M_cur_node, __it._M_cur_bucket); return __result; } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::size_type _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: erase(const key_type& __k) { typename _Hashtable::_Hash_code_type __code = this->_M_hash_code(__k); std::size_t __n = this->_M_bucket_index(__k, __code, _M_bucket_count); size_type __result = 0; _Node** __slot = _M_buckets + __n; while (*__slot && !this->_M_compare(__k, __code, *__slot)) __slot = &((*__slot)->_M_next); _Node** __saved_slot = 0; while (*__slot && this->_M_compare(__k, __code, *__slot)) { // _GLIBCXX_RESOLVE_LIB_DEFECTS // 526. Is it undefined if a function in the standard changes // in parameters? if (&this->_M_extract((*__slot)->_M_v) != &__k) { _Node* __p = *__slot; *__slot = __p->_M_next; _M_deallocate_node(__p); --_M_element_count; ++__result; } else { __saved_slot = __slot; __slot = &((*__slot)->_M_next); } } if (__saved_slot) { _Node* __p = *__saved_slot; *__saved_slot = __p->_M_next; _M_deallocate_node(__p); --_M_element_count; ++__result; } return __result; } // ??? This could be optimized by taking advantage of the bucket // structure, but it's not clear that it's worth doing. It probably // wouldn't even be an optimization unless the load factor is large. template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::iterator _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: erase(iterator __first, iterator __last) { while (__first != __last) __first = this->erase(__first); return __last; } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> typename _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>::const_iterator _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: erase(const_iterator __first, const_iterator __last) { while (__first != __last) __first = this->erase(__first); return __last; } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> void _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: clear() { _M_deallocate_nodes(_M_buckets, _M_bucket_count); _M_element_count = 0; } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> void _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: rehash(size_type __n) { _M_rehash(std::max(_M_rehash_policy._M_next_bkt(__n), _M_rehash_policy._M_bkt_for_elements(_M_element_count + 1))); } template<typename _Key, typename _Value, typename _Allocator, typename _ExtractKey, typename _Equal, typename _H1, typename _H2, typename _Hash, typename _RehashPolicy, bool __chc, bool __cit, bool __uk> void _Hashtable<_Key, _Value, _Allocator, _ExtractKey, _Equal, _H1, _H2, _Hash, _RehashPolicy, __chc, __cit, __uk>:: _M_rehash(size_type __n) { _Node** __new_array = _M_allocate_buckets(__n); __try { for (size_type __i = 0; __i < _M_bucket_count; ++__i) while (_Node* __p = _M_buckets[__i]) { std::size_t __new_index = this->_M_bucket_index(__p, __n); _M_buckets[__i] = __p->_M_next; __p->_M_next = __new_array[__new_index]; __new_array[__new_index] = __p; } _M_deallocate_buckets(_M_buckets, _M_bucket_count); _M_bucket_count = __n; _M_buckets = __new_array; } __catch(...) { // A failure here means that a hash function threw an exception. // We can't restore the previous state without calling the hash // function again, so the only sensible recovery is to delete // everything. _M_deallocate_nodes(__new_array, __n); _M_deallocate_buckets(__new_array, __n); _M_deallocate_nodes(_M_buckets, _M_bucket_count); _M_element_count = 0; __throw_exception_again; } } _GLIBCXX_END_NAMESPACE_VERSION } // namespace tr1 } // namespace std #endif // _GLIBCXX_TR1_HASHTABLE_H
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