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Code Editor : Status.pm
# ---------------------------------------------------------------------- # Curses::UI::Dialog::Status # # (c) 2001-2002 by Maurice Makaay. All rights reserved. # This file is part of Curses::UI. Curses::UI is free software. # You can redistribute it and/or modify it under the same terms # as perl itself. # # Currently maintained by Marcus Thiesen # e-mail: marcus@cpan.thiesenweb.de # ---------------------------------------------------------------------- package Curses::UI::Dialog::Status; use strict; use Curses; use Curses::UI::Common; use Curses::UI::Window; use vars qw( $VERSION @ISA ); @ISA = qw( Curses::UI::Window Curses::UI::Common ); $VERSION = '1.10'; sub new () { my $class = shift; my %userargs = @_; keys_to_lowercase(\%userargs); my %args = ( -message => undef, # The message to show -ipad => 1, -border => 1, -width => undef, -height => undef, -fg => -1, -bg => -1, %userargs, -centered => 1, ); my $this = $class->SUPER::new(%args); $args{-message} = 'no message' unless defined $args{-message}; my $l = $this->add( 'label', 'Label', -text => $this->{-message}, -fg => $this->{-fg}, -bg => $this->{-bg}, ); $this->layout(); bless $this, $class; } # There is no need to focus a status dialog sub focus() {} ; sub layout() { my $this = shift; my $label = $this->getobj('label'); # The label might not be added at this point. if (defined $label) { # Compute the width the dialog window needs. if (not defined $this->{-width}) { $this->{-width} = $this->width_by_windowscrwidth( $label->{-width} + 1, # +1 for visible cursor %$this ); } # Compute the height the dialog window needs. if (not defined $this->{-height}) { $this->{-height} = $this->height_by_windowscrheight( $label->{-height}, %$this ); } } $this->SUPER::layout or return; return $this; } sub message($;) { my $this = shift; my $message = shift; $message = 'no message' unless defined $message; $this->getobj('label')->text($message); return $this; } 1; =pod =head1 NAME Curses::UI::Dialog::Status - Create and manipulate status dialogs =head1 CLASS HIERARCHY Curses::UI::Widget | +----Curses::UI::Container | +----Curses::UI::Window | +----Curses::UI::Dialog::Status =head1 SYNOPSIS use Curses::UI; my $cui = new Curses::UI; my $win = $cui->add('window_id', 'Window'); # The hard way. # ------------- my $dialog = $win->add( 'mydialog', 'Dialog::Status', -message => 'Hello, world!', ); $dialog->draw(); $win->delete('mydialog'); # The easy way (see Curses::UI documentation). # -------------------------------------------- $cui->status( -message => 'Some message' ); # or even: $cui->status( 'Some message' ); $cui->nostatus; =head1 DESCRIPTION Curses::UI::Dialog::Status is not really a dialog, since the user has no way of interacting with it. It is merely a way of presenting status information to the user of your program. See exampes/demo-Curses::UI::Dialog::Status in the distribution for a short demo. =head1 OPTIONS =over 4 =item * B<-title> < TEXT > Set the title of the dialog window to TEXT. =item * B<-message> < TEXT > This option sets the initial message to show to TEXT. =back =head1 METHODS =over 4 =item * B<new> ( OPTIONS ) =item * B<layout> ( ) =item * B<draw> ( BOOLEAN ) These are standard methods. See L<Curses::UI::Container|Curses::UI::Container> for an explanation of these. =item * B<message> ( TEXT ) This method will update the message of the status dialog to TEXT. For this update to show, you will have to call the B<draw> method of the progress dialog. =back =head1 SEE ALSO L<Curses::UI|Curses::UI>, L<Curses::UI::Container|Curses::UI::Container> =head1 AUTHOR Copyright (c) 2001-2002 Maurice Makaay. All rights reserved. Maintained by Marcus Thiesen (marcus@cpan.thiesenweb.de) This package is free software and is provided "as is" without express or implied warranty. It may be used, redistributed and/or modified under the same terms as perl itself.
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